Incredibox Evadare ushers players into a unique auditory and visual experience that captures the imagination with its vividly detailed characters and intricate soundscapes. The development of Evadare began with its first teaser released on September 5th, 2021, introducing the characters Lanturi and Jacko in their early designs. These characters, central to the game’s narrative, were showcased with a rougher aesthetic that would later be refined. The initial sounds, closely resembling their current iterations, set the foundation for the game’s musical elements, promising a rich blend of beats, effects, and melodies.
From Concept to Execution
Following the teaser, a demo was released on October 8th, 2021, revealing a preliminary sound set that included five beats—two of which were eventually scrapped—and four effects undergoing significant changes. This early version allowed players to experiment with the rudimentary elements of what would become a much more elaborate soundscape. On January 25th, 2022, another teaser further unveiled the updated designs of Lanturi and Jacko, showcasing their evolution and hinting at the game’s progressive visual and auditory development. This phase set the stage for the introduction of new elements like the Breakermask beat and the redesigned Bass, which were revealed in subsequent teasers leading up to the game’s full release.